Best Baldur's Gate 3 Settings — Optimized for Your Hardware
Divinity 4.0 Engine DirectX 11DLSSFSRMedium(3/5)
Last verified: March 2026
Optimized Settings by Hardware Tier
| Setting | Budget GTX 1650 / RX 6500 XT 30–40 FPS @ 1080p | Mid RTX 3060 / RX 6700 XT 60+ FPS @ 1080p | High RTX 4070 / RX 7800 XT 60+ FPS @ 1440p | Ultra RTX 4080+ / RX 7900 XTX 60+ FPS @ 4K |
|---|---|---|---|---|
| API | DirectX 11 | DirectX 11 | DirectX 11 | DirectX 11 |
| V-Sync | Off | Off | Off | Off |
| DLSS/FSR | FSR 2 Quality | DLSS Quality | DLSS Quality / DLAA | Off or DLAA |
| Resolution | 1080p | 1080p | 1440p | 4K |
| Cloud Quality | Low | Medium | High | Ultra |
| Model Quality | Medium | Medium | High | High |
| Dynamic Crowds | Off | On | On | On (Off in Act 3) |
| Shadow Quality | Low | Medium–High | High | High |
| Ambient Occlusion | Off | On | On | On |
| Instance Distance | Low–Medium | Medium–High | High | High |
GPURTX 3060 / RX 6700 XT
Target60+ FPS @ 1080p
Expected FPS55–70
| Setting | Value |
|---|---|
| API | DirectX 11 |
| V-Sync | Off |
| DLSS/FSR | DLSS Quality |
| Resolution | 1080p |
| Cloud Quality | Medium |
| Model Quality | Medium |
| Dynamic Crowds | On |
| Shadow Quality | Medium–High |
| Ambient Occlusion | On |
| Instance Distance | Medium–High |
Top 5 FPS-Impacting Settings
These settings have the biggest impact on frame rate in Baldur's Gate 3. Adjust these first when optimizing performance.
- #1Model Quality (8–13% and highest CPU impact)
- #2Shadow Quality (up to 8%)
- #3Dynamic Crowds (5–6% when disabled)
- #4Cloud Quality (CPU overhead)
- #5Instance Distance (2–3%)
Known Issues & Fixes
Related Guides
Frequently Asked Questions
The Baldur's Gate city area in Act 3 has hundreds of NPCs that cause severe CPU bottleneck. Lower Instance Distance, set Dynamic Crowds to Off (+5–6% FPS), and reduce Model Quality. Use DirectX 11, not Vulkan.